Faith, Level 3

We saw an unprecedented protective nature from Faith this season, a sisterly instinct she applied to the junior Slayers, and Hazel in particular. While this shows the capability for a lot more of the warm fuzzy than one might expect, the flipside is that when you mess with the people she looks out for, you make her really, really mad, and most sane people wouldn't want to deal with her when she's just a little mad, hence the ability for super-sized hurt. Note that this card only affects an opponent's character in play who's defeated one of your characters until the opponent's character leaves play, and not if it comes back into play. As much fun as it might be to pound your opponent's Judith over and over for the bonus points... No.